Posts fed to News & Events page.

Augmented Humanities Practice

October 9, 2014 — October 12, 2014
Southern Methodist University, Dallas, TX

Victoria Szabo

At the 28th Annual Meeting of the Society for Literature, Science, and the Arts, Professor Victoria Szabo will be discussing “augmented reality systems as a way to place historical and cultural annotations in dialog with real-world spaces on the one hand, and with historic and/or critical texts on the other.” She will be offering as case studies Wired! Lab research on Venice, Italy, and Durham, North Carolina. The complete conference schedule can be viewed here.

Abstract:
This paper explores the implications of location-based and marker-based augmented reality for digital humanities practice, focusing on augmented reality systems as a way to place historical and cultural annotations in dialog with real-world spaces on the one hand, and with historic and/or critical texts on the other. Working from case studies in art and cultural history in Venice, Italy and Durham, NC, the paper will draw upon the idea of the hypermedia archive as activated in the context of user experience of space, both physical and virtual, via technologies of location and viewing customized to the spatio-temporal moment of interaction. Reflecting upon notions of hypermedia access as imagined by Vannevar Bush, JCR Licklider, Ted Nelson, Douglas Englebardt, Bill Aitkenson and their successors, as well by digital archivists, multimodal art installations, psychogeographic practictioners, and alternate-reality gamers, this paper suggests that the annotation of physical and virtual space through augmented reality technologies offers a step forward toward the goal of reproducible, yet open-ended, trails of association, to be understood not only in terms of the text or image on the page or screen, but also the surface of the material world itself, and back again.

Wired! in Duke Today


Duke Today has published an article on the Wired! Lab’s latest activities. Read the article here.

Photo collage courtesy of Duke Today.

Visualizing Venice: The City and the Lagoon Projects

Visualizing Venice: The City and the Lagoon

June 3, 2014 — June 13, 2014
Venice International University, Venice Italy

Caterina Balletti, Università Iuav di Venezia; Isabella di Lenardo, Università Iuav di Venezia; Victoria Szabo, Duke University

UPDATES:

View the 2014 workshop projects.

10-24-2014 – Read one student’s reflections on her experience.

 

What is it about?
This course will teach a range of digital skills in 3D modeling, visualization, and mapping technologies to enable participants to engage historical questions with emerging digital tools. As in the previous editions of the workshop, the technologies will be taught through the use of a theme: in 2014 the focus will be on Venice and its islands. Participants will use the city and the lagoon as a “laboratory” through which to examine questions such as change over time and dynamic process in urban and rural environments, showing how man-made spaces respond to social and economic process and transformation.
The aim of the workshop is to train scholars in how new technologies can be integrated with the study of historical and material culture. The workshop will focus on a range of visualization tools that can be used in a wide variety of research areas, in particular modeling change over time in urban space and the production of maps and low-cost photogrammetry.

Learning outcomes
Students will learn historical visualization and representation technologies through collaborative authorship of final multimedia projects completed over the course of the 10-day workshop session:
– Overview of historical contents (front lessons – site visits)
– Image processing (hands on session)
– Photogrammetry; Laser Scanning (hands on session)
– Georeferencing of historical maps (hands on session)
– Data Visualization and Presentation (hands on session)
– 3D Modelling (hands on session)
– Augmented Reality (hands on session)

You will develop basic skills in: Photoshop, Photoscan, Pointools, ArcGIS, Audio editing with Audacity, Video editing with iMovie, Data Visualization with Fusion Tables, Interactive Virtual Worlds with OpenSim, Augmented Reality with BuildAR, Mobile Apps with Map2App.

Who can apply?
The workshop is designed for participants at the Master’s, Ph.D- of Post doctoral level in Interpretive Humanities (including Cultural Patrimony, History of Art, Architecture and Urbanism, History, Geography, Architecture, Archaeology, and other relevant disciplines).
Instruction will be in English of which participants must have an adequate working knowledge.
Maximum number of students: 16

Program structure
The course duration is 10 days. Students will attend classes in the Digital Lab 5 days per week and will participate in one field trip (on Saturday) in the Venice Lagoon. Participants should expect to be engaged full time in these ten days.

Credits
An official Duke University/Iuav University/Venice International University joint Certificate will be issued at the end of the course.

Tuition fees
Tuition fees are 1,000 euro+VAT.
Successful candidates will receive information about modes of payment once admitted to the program. Scholarships may become available in the late Spring in order to support tuition, travel, board and accommodation expenses.

Duration and Period
10 days, June 3 – 13, 2014

Location
San Servolo island, Venice, Italy

Contacts and info:
Venice International University
Isola di San Servolo
30100 Venice
ITALY
T +39 041 2719511
F +39 041 2719510
E shss@univiu.org

For more information: http://www.univiu.org/shss/seminars-summer-schools/visualizing-venice-summer-workshop

Digital Heritage International Congress 2013

October 28, 2013 — November 1, 2013

Florian Wiencek, Timothy Senior, Victoria Szabo

In fall 2013, Victoria Szabo, Tim Senior, and Florian Wiencek presented their project, a collaboration between Duke University and Jacobs University in Bremen, Germany, at the Digital Heritage International Congress. Their paper was subsequently published in the conference’s collection of papers: Digital Cities: A collaborative engagement with urban heritage.

Visualizing Venice: The Ghetto of Venice

June 4, 2013 — June 14, 2013
Venice International University, Venice, Italy

Donatella Calabi, Università Iuav di Venezia; Mark Olson, Duke University; Victoria Szabo, Duke University

The aim of the workshop, jointly promoted by Duke University, Iuav University of Venice and Venice International University is to provide a thorough introduction to a series of digital tools for the analysis, interpretation and visualization of data related to the shaping of man-made space. The following technologies will be taught and used by students: 3D modeling using Google SketchUp, 3D acquisition using Photogrammetry, interactive mapping with Google Earth, Scalar, and the basics of ARCgis related to Google Earth. These 3D modeling, visualization, and mapping technologies enable the students to engage with questions of change over time and dynamic process in urban and rural environments, showing how man-made spaces respond to social and economic process and transformation. The workshop is addressed to Master’s- or Ph.D- level students in Interpretive Humanities (including Cultural Patrimony, History of Art, Architecture and Urbanism, History, Geography, Architecture, Archaeology, and other relevant disciplines).

TimeMap and Video Archive

Workshop Website

Photogrammetry

October 5, 2012
Wired! Lab, Bay 11, 2nd Floor, Smith Warehouse

Sarah Goetz

In this workshop, you will learn techniques and best-practices for creating a digital 3D model of an object from photographs you can take on the fly – even from your phone!

Intro To Google Sketch-Up II

September 28, 2012
Wired! Lab, Bay 11, 2nd Floor, Smith Warehouse

2:00-4:00pm

Sarah Goetz

Part of the Google Sketch-Up, Wired Workshops Series

In this Wired Workshop we’ll cover how to to extend your knowledge of the basic modeling techniques of Google Sketch-Up, allowing you to use researched material, photographs, site plans, & floor plans to reconstruct buildings that no longer exist or that you cannot measure. This is covered in the tutorial on Modeling From Photographs, Site & Floor Plans.

We will build on the knowledge gained in the Intro Tutorial, and go over texturing in further detail.

Intro to Google Sketch-Up I

September 21, 2012
Wired! Lab, Smith Warehouse Bay 11

2:00-4:00pm

Sarah Goetz

Part of the Wired Workshops Series

In this Wired Workshop you will learn the basics of Google Sketch-Up. We will start with the user interface and move through the most common tools while constructing the Historical Stagg Pavillion which can still be found on East Campus.

Intro to Google Earth

September 14, 2012
Wired! Lab, Smith Warehouse Bay 11

2:00-4:00pm

Sarah Goetz

In this workshop you will learn the basics of Google Earth: how to create placemarks, add images, edit annotations, and more. Using an existing project, you will be introduced to a number of strategies for making academic arguments that are enhanced by geo-spatial mapping. You are also encouraged to bring your own projects for questions afterward.

Intro To Google Earth – necessary files