Gothic Cathedrals

Fall 2017, Fall 2016, Fall 2015, Fall 2014, Fall 2012

ARTHIST 225-01 & 225-01L | MEDREN 215-01

Current Instructor: Edward Triplett

Past Instructor: Caroline Bruzelius

Fall 2017: TTh 11:45am-1:00pm | Perkins LINK 072 (Classroom 6)

In this course, students work in teams of 3 to create a fictional cathedral. They write a narrative and propose a program for the decoration (stained glass and portals) and architecture (ground plan, elevation, section and façade) of a cathedral situated in a specific place and time. The historical narrative begins with the Christianization of the site, and must consider access to supplies of wood and stone (students study geological maps). The fictional cathedral also needs to be located near roads, ports, or rivers in order to provide the economic basis for the project. All proposals include fictional budgets (income and expenditures) as well as an outline for the organization of the labor force.

The “master builders” in this class learn a computer-design program (AutoCad) to produce their cathedral plans and drawings appropriate in style and structure to the date and place chosen by the group. Projects are presented to a jury at the end of the semester and prizes are awarded for teamwork, project quality, and originality.

Historical & Cultural Visualization Proseminar 1

Fall 2017, Fall 2016, Fall 2015, Fall 2014

ARTHIST 580S-01 | HCVIS 580S-01 | ISS 580S-01 | VMS 580S-01

Victoria Szabo

Th 8:45-11:15am | Wired! Lab (Smith, Bay 11, A233)

Interactivity and online content management through databases, collaborative blogs, and other systems. Data visualization based on textual, image, and quantitative sources. Basic techniques for virtual reality, simulations, augmented reality, and game-based historical and cultural visualization project development. Mini-projects based on existing and new research data from the Wired! Lab and elsewhere. Best practices for digital research project planning and collaboration.Theoretical topics include: critical digital heritage, virtuality and culture, information aesthetics, hypermedia information design. Instructor consent required.

This course is a core part of the MA in Digital Art History/Computational Media.

Historical & Cultural Visualization Proseminar 2 on Models: History, Theory & Digital Practice

Spring 2016

HCVIS 581S-01 | ISIS 581S-01 | VMS 581S-01

Mark Olson, Annabel Wharton

T 1:25-3:55pm | Wired! Lab (Smith, Bay 11 2nd Floor, A233)

Matt Ratto (2011) describes critical making as “a desire to theoretically and pragmatically connect two modes of engagement with the world that are often held separate—critical thinking, typically understood as conceptual and linguistically based, and physical ‘making,’ goal-based material work” (253). Models offer a site in which making and conceptualization are inextricably interwoven. Like models themselves, this seminar brings theory and practice together. We shall develop skills both in making models and in thinking about and through models.

Student projects will both model and analyze, theoretically and historically, a site or object of their choice. Digital 3d models will be constructed and then be presented in the form of a 20-minute conference paper and then refined and elaborated as a final paper.

Historical GIS

Fall 2017

ISS 315-01 | VMS 304-01 | ARTHIST 315-01

Edward Triplett

TTh 3:05-4:20pm | Wired! Lab (Smith, Bay 11 2nd Floor, Rm A233)

This is a beginner/intermediate Geographic Information System (GIS) course designed to help students design maps and spatial diagrams of historical subjects. The class emphasizes perspectives, procedures, and tools that are relevant to art and architectural history, but students will also learn that most spatial methods are inter-disciplinary. Although geared toward art history, students from any discipline are welcome. This course is designed as a hybrid lecture/lab format in which direct instruction is supplemented by hands on learning labs using ArcGIS software and real-world spatial data. The main skills students will gain are:

· Integration of spatial and tabular data
· Geoprocessing
· Data visualization
· Creating features
· Editing Features
· Vector and Raster Integration
· Spatial Analysis
· Georeferencing

Introduction to Art History

Spring 2015

ARTHIST 101D-001 LEC & 101D-01D DIS

Caroline Bruzelius

Joseph Williams

MWF 10:05-10:55am | The Wired! Lab (Smith, Bay 11, A233)

The Introduction to Art History covers the History of Art from Prehistory to the Middle Ages. A significant part of the course concerns mapping the transportation of raw materials (ivory, tin, copper, for example) as well as objects acquired through colonial expropriation (such as obelisks). We will concern ourselves with works of art as the products of emerging systems of trade and transportation, as well as works of art as reflecting social systems of memory and commemoration.

Research and technical support for this course are provided by Lee Sorensen, Librarian for Visual Studies & Dance, and Hannah Jacobs, Wired! Lab Multimedia Analyst.

Italian Baroque Art

Fall 2016

ARTHIST 256-001 | ITALIAN 256-001 | ROMST 256-001

Kristin Huffman Lanzoni

MW 11:45am-1:00pm | Smith Warehouse, Bay 9, A266

This course traces the development of the Italian baroque in architecture, sculpture and painting and considers a variety of themes relevant to Baroque artistic production, including: the impact of the Reformation and the Catholic Counter Reformation; economic influences; central versus peripheral trends; issues of gender and sexuality; patronage; urban planning and transformation; the artist, his workshop and rivalries; and seventeenth-century primary sources. The semester project will include a digital treatment of art historical content.

Mapping and Modeling Early Modern Venice

Spring 2013, Spring 2014, Spring 2016

VMS 89S

Kristin Lanzoni

Katie McCusker, TA

Spring 2016: T 10:20am-12:50pm | Wired! Lab (Smith, Bay 11 2nd Floor, A233)

Beginning with Napoleon’s forced entry into the city in 1797 and the fall of a more than 1000 year old Republic, the urban landscape of Venice experienced notable change. Significant intervention included the destruction of many Renaissance monuments and, therefore, great loss to the architectural and artistic patrimony of the city. The goal of this Wired! course is to map the urban landscape of early modern Venice by re-constructing lost architectural gems of the fifteenth and sixteenth century along with their immediate surroundings. To accomplish this, students will work in groups to use digital tools, such as Google Sketch up, to translate historical and modern maps, prints, engravings and paintings into 3-D models. In addition to the exterior reconstruction of the buildings, students will use inventories and various imagery to recreate interior spaces. These monuments will be mapped onto present-day Venice. The course assumes no prior art historical or digital experience; students will be provided with the background necessary to understand the art and architectural history of early modern Venice, and the skills required for the digital technology. The outcome of the course will be an unprecedented reconfiguration of aspects of Venice as it appeared in the Renaissance and visual models that may be shared with a larger academic community. This course is a First Year Seminar and is open to first years only.

The Medieval Castle in Britain

Spring 2015, Spring 2016, Fall 2016

ARTHIST 290S – 01

Matthew Woodworth

Fall 2016: TTH 1:25-2:40pm | Wired! Lab (Smith, Bay 11 2nd Fl, Rm A233)

This class investigates the evolution of the British castle from the Norman Conquest through the end of the Tudor dynasty (i.e., 1066-1603). It begins with the mighty eleventh-century ruins scattered along the coast of Wales — the greatest surviving fortifications in the world, and the inspiration for those seen in Game of Thrones and The Lord of the Rings. The course then surveys the development of British military architecture over the next five and half centuries. Dramatic changes in ground plan and topography were matched by sweeping changes in style, architectural fashion, materials, and the machinery of war. Students will use 3D modeling to map the location of castles in the British landscape, as well as make digital reconstructions (both external and internal) of how a vanished or ruinous castle would have appeared in its heyday. Formalist and technological concerns will be approached holistically and symbiotically: How did the appearance of the “ideal” castle change over time, and how did it adapt to new regimes, weapons, and economic forces? We will also investigate the historical accuracy of popular “siege engine” computer games such as Stronghold, Age of Empires, and Medieval: Total War.

The Medieval Castle in Britain (First Year Seminar): Fortresses, Technology, and Power

Spring 2015

ARTHIST 89S-02 | MEDREN 89S-01

Matthew Woodworth

Th 3:05-5:35pm| The Wired! Lab (Smith, Bay 11, A233)

This class investigates the evolution of the British castle from the Norman Conquest through the end of the Tudor dynasty (i.e., 1066-1603). It begins with the mighty eleventh-century ruins scattered along the coast of Wales — the greatest surviving fortifications in the world, and the inspiration for those seen in Game of Thrones and The Lord of the Rings. The course then surveys the development of British military architecture over the next five and half centuries. Dramatic changes in ground plan and topography were matched by sweeping changes in style, architectural fashion, materials, and the machinery of war. Students will use 3D modeling to map the location of castles in the British landscape, as well as make digital reconstructions (both external and internal) of how a vanished or ruinous castle would have appeared in its heyday. Formalist and technological concerns will be approached holistically and symbiotically: How did the appearance of the “ideal” castle change over time, and how did it adapt to new regimes, weapons, and economic forces? We will also investigate the historical accuracy of popular “siege engine” computer games such as Stronghold, Age of Empires, and Medieval: Total War.

This course is open to first year students only. Due to popular demand, a special topics course has been created for other students. More information is available here.

Medieval Castles of Europe

Fall 2016

ARTHIST 190S | MEDREN 190S

Edward Triplett

TTH 1:25-2:40pm | Wired! Lab (Smith, Bay 11, Rm A233)

This special topics course investigates the evolution of medieval castles in Europe. Students will use 3D modeling to reconstruct vanished or ruinous castles as they may have appeared in their heydays.