Maps & Models: Round up of Spring 2015 Course Projects


This spring, Wired! course projects focused on uses of mapping and modeling technologies to answer questions pertaining to art and architectural history.

In Introduction to Art History with Professor Caroline Bruzelius, students created spatiotemporal exhibits to explore movements of materials used to create various material objects throughout ancient and medieval history.

In The Medieval Castle in Britain with Dr. Matthew Woodworth, students created digital reconstructions of medieval British castles, historic or imaginary to explore political, economic, and technological influences on castle-building processes.

In Alexandra Dodson’s Rock, Paper, Chisel, students discussed materialities and contexts of medieval art. Their final projects included a digital restoration and recontextualization of a stained glass window and digital reconstructions of two damaged sculptures.

Summer Workshop Series: Introduction to Unity

May 12, 2015 — August 11, 2015
Wired! Lab (Smith Warehouse, Bay 11, 2nd Floor, A233)

12:00-2:00pm

This summer, the Wired! Lab will be hosting an informal workshop series for anyone in the Duke community interested in learning the Unity gaming engine.

Come learn Unity with a group of likeminded Unity beginners on selected Tuesdays throughout the summer. (Check the sign up form below for specific dates.) We’ll start from the very beginning by working through Lynda.com tutorials together. Then we’ll move to a needs-based approach where we’ll select tutorials specific to our interests and help each other troubleshoot our projects. Bring your lunch to munch while we learn!

Sign up: http://bit.ly/wired-unity

Contact hannah.jacobs[at]duke.edu for more information.

 

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